Social objects

[author’s note: I wrote most of this post nine months ago, but never got around to finishing it. It seemed an appropriate companion to my recent series of “Social [X]” posts, so I added a couple paragraphs to the end and am posting it.] I was reading a gapingvoid post, and saw this wonderful quote […]

True Fans

Last night after class, I was skimming through my RSS feeds and saw Kevin Kelly’s post on how creators can make a sustainable business for themselves if they can get 1000 True Fans. I really liked Kelly’s take on it being more important to reach a smaller number of fanatics than to reach the mass […]

Community media usage

As usual, good comments on my last post that you should read. Anca picked up on my last point that one might be able to design the direction a community takes by designing the media interaction spaces for that community. But before trying to design something, I think it’s useful to observe my current and […]

Why social software

Why does anybody use social software? I talked about some possible uses in my last post about affordances, but there’s more going on. Grant McCracken wrote a great post about how social networks work where he describes the concept of “phatic communication”, which he describes as “communication with little hard, informational content, but lots of […]