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	<title>Comments on: Rapid prototyping of life</title>
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	<link>http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/</link>
	<description>Eric Nehrlich, Unrepentant Generalist</description>
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		<title>By: Eric Nehrlich, Unrepentant Generalist &#124;&#124; The Art of Innovation, by Tom Kelley &#124;&#124; May &#124;&#124; 2008</title>
		<link>http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/comment-page-1/#comment-156867</link>
		<dc:creator>Eric Nehrlich, Unrepentant Generalist &#124;&#124; The Art of Innovation, by Tom Kelley &#124;&#124; May &#124;&#124; 2008</dc:creator>
		<pubDate>Sat, 17 May 2008 21:23:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/#comment-156867</guid>
		<description>[...] a big fan of this process, as might be expected since I advocate rapid prototyping whenever possible. The knowledge gained by letting users interact with prototypes lets you hone in [...]</description>
		<content:encoded><![CDATA[<p>[...] a big fan of this process, as might be expected since I advocate rapid prototyping whenever possible. The knowledge gained by letting users interact with prototypes lets you hone in [...]</p>
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	<item>
		<title>By: Eric Nehrlich, Unrepentant Generalist &#124;&#124; Iteration and feedback in management &#124;&#124; June &#124;&#124; 2007</title>
		<link>http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/comment-page-1/#comment-59319</link>
		<dc:creator>Eric Nehrlich, Unrepentant Generalist &#124;&#124; Iteration and feedback in management &#124;&#124; June &#124;&#124; 2007</dc:creator>
		<pubDate>Wed, 27 Jun 2007 12:53:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/#comment-59319</guid>
		<description>[...] recent post on fixing the real problem reminded me of an earlier post on the rapid prototyping of life, where I said &#8220;The qualities which point towards rapid prototyping are where the final goal [...]</description>
		<content:encoded><![CDATA[<p>[...] recent post on fixing the real problem reminded me of an earlier post on the rapid prototyping of life, where I said &#8220;The qualities which point towards rapid prototyping are where the final goal [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Wes</title>
		<link>http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/comment-page-1/#comment-20846</link>
		<dc:creator>Wes</dc:creator>
		<pubDate>Sat, 10 Mar 2007 00:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/#comment-20846</guid>
		<description>I maintain that your self-image as someone who hates being bad at things is inconsistent with my observations.  You are knowledgeable is many areas, which means you had to learn about these various areas in which you at one time knew nothing.  Therefore, you passed through a &quot;bad at it&quot; phase somehow.  And apparently you&#039;ve done this again and again and again.</description>
		<content:encoded><![CDATA[<p>I maintain that your self-image as someone who hates being bad at things is inconsistent with my observations.  You are knowledgeable is many areas, which means you had to learn about these various areas in which you at one time knew nothing.  Therefore, you passed through a &#8220;bad at it&#8221; phase somehow.  And apparently you&#8217;ve done this again and again and again.</p>
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	<item>
		<title>By: Eric Nehrlich, Unrepentant Generalist &#124;&#124; Design Choices &#124;&#124; January &#124;&#124; 2007</title>
		<link>http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/comment-page-1/#comment-13287</link>
		<dc:creator>Eric Nehrlich, Unrepentant Generalist &#124;&#124; Design Choices &#124;&#124; January &#124;&#124; 2007</dc:creator>
		<pubDate>Fri, 19 Jan 2007 01:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/#comment-13287</guid>
		<description>[...] I think the answer is to pick something, anything, and just get started. You won&#8217;t know until later whether it was the right choice, but since you have no basis for making a choice, all choices are valid, so long as you continue to evaluate and evolve based on the results. [...]</description>
		<content:encoded><![CDATA[<p>[...] I think the answer is to pick something, anything, and just get started. You won&#8217;t know until later whether it was the right choice, but since you have no basis for making a choice, all choices are valid, so long as you continue to evaluate and evolve based on the results. [...]</p>
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	<item>
		<title>By: Eric Nehrlich, Unrepentant Generalist &#124;&#124; Option-full technology &#124;&#124; June &#124;&#124; 2006</title>
		<link>http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/comment-page-1/#comment-2150</link>
		<dc:creator>Eric Nehrlich, Unrepentant Generalist &#124;&#124; Option-full technology &#124;&#124; June &#124;&#124; 2006</dc:creator>
		<pubDate>Fri, 09 Jun 2006 02:40:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/#comment-2150</guid>
		<description>[...] I&#8217;ve made the connection between rapid prototyping and life before, but I think it makes even more sense in this context of leveraging other people. Somewhat ironically, the older I get, the more benefit I get from interacting with people, because I am getting better at relating their experience to mine. You would think it should work the other way around, that I would gain the most from other people when I was young and inexperienced, but I was not then in a position to understand the wisdom they were trying to impart. I&#8217;m still not as good about paying attention to other people as I would like to be, but I like the idea of relating it to rapid prototyping and feedback and the design philosophy of leaving options open. [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ve made the connection between rapid prototyping and life before, but I think it makes even more sense in this context of leveraging other people. Somewhat ironically, the older I get, the more benefit I get from interacting with people, because I am getting better at relating their experience to mine. You would think it should work the other way around, that I would gain the most from other people when I was young and inexperienced, but I was not then in a position to understand the wisdom they were trying to impart. I&#8217;m still not as good about paying attention to other people as I would like to be, but I like the idea of relating it to rapid prototyping and feedback and the design philosophy of leaving options open. [...]</p>
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	<item>
		<title>By: Simon de Haast</title>
		<link>http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/comment-page-1/#comment-1938</link>
		<dc:creator>Simon de Haast</dc:creator>
		<pubDate>Tue, 16 May 2006 13:26:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/#comment-1938</guid>
		<description>Hey Eric, just came across this posting at cph127: &lt;a href=&quot;http://www.cph127.com/cph127/2006/05/the_rise_of_bet.html&quot; rel=&quot;nofollow&quot;&gt;The rise of beta â€“ a new mindset?&lt;/a&gt;.

Some gems: 
&lt;blockquote&gt;Together with good friends Iâ€™ve started to write on a beta-manifesto...
1. being in beta is a natural state of life. Everything aroundus is either evolving or dying...&lt;/blockquote&gt;

Later
Simon</description>
		<content:encoded><![CDATA[<p>Hey Eric, just came across this posting at cph127: <a href="http://www.cph127.com/cph127/2006/05/the_rise_of_bet.html" rel="nofollow">The rise of beta â€“ a new mindset?</a>.</p>
<p>Some gems: </p>
<blockquote><p>Together with good friends Iâ€™ve started to write on a beta-manifesto&#8230;<br />
1. being in beta is a natural state of life. Everything aroundus is either evolving or dying&#8230;</p></blockquote>
<p>Later<br />
Simon</p>
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	<item>
		<title>By: Eric Nehrlich, Unrepentant Generalist &#124;&#124; Getting to Yes, by Fisher and Ury &#124;&#124; May &#124;&#124; 2006</title>
		<link>http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/comment-page-1/#comment-1781</link>
		<dc:creator>Eric Nehrlich, Unrepentant Generalist &#124;&#124; Getting to Yes, by Fisher and Ury &#124;&#124; May &#124;&#124; 2006</dc:creator>
		<pubDate>Tue, 09 May 2006 02:29:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/#comment-1781</guid>
		<description>[...] Rapid prototyping of life [...]</description>
		<content:encoded><![CDATA[<p>[...] Rapid prototyping of life [...]</p>
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		<title>By: Eric Nehrlich, Unrepentant Generalist &#124;&#124; The irreversibility of life &#124;&#124; March &#124;&#124; 2006</title>
		<link>http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/comment-page-1/#comment-1528</link>
		<dc:creator>Eric Nehrlich, Unrepentant Generalist &#124;&#124; The irreversibility of life &#124;&#124; March &#124;&#124; 2006</dc:creator>
		<pubDate>Thu, 30 Mar 2006 14:23:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/#comment-1528</guid>
		<description>[...] Rapid prototyping of life [...]</description>
		<content:encoded><![CDATA[<p>[...] Rapid prototyping of life [...]</p>
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	<item>
		<title>By: Eric Nehrlich, Unrepentant Generalist &#124;&#124; Weekend of theater &#124;&#124; March &#124;&#124; 2006</title>
		<link>http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/comment-page-1/#comment-1503</link>
		<dc:creator>Eric Nehrlich, Unrepentant Generalist &#124;&#124; Weekend of theater &#124;&#124; March &#124;&#124; 2006</dc:creator>
		<pubDate>Mon, 27 Mar 2006 13:48:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.nehrlich.com/blog/2006/03/27/rapid-prototyping-of-life/#comment-1503</guid>
		<description>[...] Rapid prototyping of life [...]</description>
		<content:encoded><![CDATA[<p>[...] Rapid prototyping of life [...]</p>
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